![]() ![]() Local current_faction = faction_list:item_at(i) Local faction_list = cm:model():world():faction_list() įor i = 0, faction_list:num_items() - 1 do Is my words to free the cost of the rest: "spawn_army()" is defaut script which already contains the function freeing the upkeep cost,but it only works for the first spawned army,maybe doesn't work for the rest ones.Here Some army using sparta,then freed the upkeep cost of my new army.The scripts referred are below: In "wrath of sparta",the game designer wants to spawn some army and free the upkeep cost for persian in special time,but I found that the script for decreasing upkeep costĬouldn't work in time,it means when the army is too many to feed,the AI will dismiss some of them.It's not expected,I don't know what happened in backstage.Here is my test,I spawned ![]()
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